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Landmark title takes gamers back

A decade and a half later after first setting foot on the island of Vvardenfell, gamers will have a chance to revisit the iconic setting NEARLY 15 years ago, the role-playing game (RPG) genre was changed forever with the release of The Elder Scrolls III: Morrowind on PC. Developed by Bethesda Softworks, the 2002 fantasy-setting […]

Playtonic to ditch JonTron from Yooka-Laylee following anti-immigrant comments

Yooka-Laylee developer Playtonic is removing the vocal performance of YouTube personality Jon “JonTron” Jafari, who plays a bit part in the game, after he made a series of inflammatory comments about immigrants and people of colour. Jon ‘JonTron’ Jafari. Jafari recently expressed a multitude of bigoted sentiments, first on Twitter, then in an interview with […]

Nintendo would really prefer it if you didn’t call its left Joy-Con design issue a ‘design issue’

Ever since the Nintendo Switch launched, there have been issues reported with its left Joy-Con controller. Teardowns and analysis confirmed the source of the problem. Unlike the right Joy-Con, which had its own separate antenna, the left Joy-Con’s antenna was part of the circuit board and partly shielded by the player’s hand. Nintendo has fixed […]

What's up with Nier: Automata on PC?

Widely acclaimed when it launched – receiving a Eurogamer Recommended no less – it’s the PC version of Platinum Games’ latest title that we’d been waiting for. Even running with the raw power of PS4 Pro, resolution is limited to 1080p, but more worryingly are the frequent glitches and stutters – especially prevalent during the […]

Mass Effect: Andromeda review

When you look at the story of Mass Effect: Andromeda and its protagonist Ryder there’s something vaguely allegorical about it.  The game follows the Andromeda Initiative, a group of intrepid explorers who leave the familiarity of the Milky Way galaxy and travel for more than 600 years to find a new home and hope for […]

New DirectX 11 vs. DirectX 12 comparison shows uneven results, limited improvements

For the last few years, there’s been an ongoing debate about the benefits and advantages (or lack thereof) surrounding DirectX 12. It hasn’t helped any that the argument has been bitterly partisan, with Nvidia GPUs often showing minimal benefits or even performance regressions, while AMD cards have often shown significant performance increases. [H]ardOCP recently compared […]

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